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information
Megaman Rock Paper Scissors is not a very complicated game, as the
title probably suggests. It's, well, rock paper scissors, online. I
doubt it's something totally unique in that sense either; however, I
suppose I may doubt the willingness of the rest of the internet to tackle
such a stupid idea. Regardless, if you're seeking a little information
on just how the game works exactly, read on.
table of contents
getting started
getting started
registration
To register for Megaman Rock Paper Scissors, simply click the register
link on the main page or the one located on the bottom of every page.
Fill out your desired username, your password (and confirm it), and then
please provide a VALID email address. While we're not going to need this
for you to play, I'd still like to have it in the database incase I need
to contact you. If you do not provide a valid email address, that is,
it doesn't even look like one, your account will probably be deleted.
login issues
After you register, if you attempt to go directly to your panel you
will get denied, and it will say you need to login. Do this by clicking
the link provided or simply click login at the bottom of any page. Once
you are logged in, you will stay logged in until you close your browser.
Once your browser is closed, you will logout. In short, only your current
browser session will stay logged in. If you open a new browser and attempt
to view your panel, it will tell you to login again. MRPS does not use
cookies, so do not worry about having them enabled.
contacing me
MRPS was written by Nick "Niaad" Schimek. I'm a member of
clan SMR, a TFC clan, which you've probably figured out because of the
URL. If you need to contact me...
- on irc: #smr on irc.gamesnet.net - discuss MRPS here too if you want
:)
- email: nick@niaad.com
- icq: 63011060
- aim: echo out
playing the game
your panel
Once you login, you'll be at your panel. Your panel displays your
user box (or "tag" as I like to call it), which contains your
avatar, username, skill, and record. Basically, the layout is this:
[avatar] Username
[avatar] skill | record
Your record is displayed win-loss-tie format, whereas your skill is something
you earn and lose as you play the game, explained more in detail here.
accepting challenges
If somebody challenges you, it will appear in the upper-most table
in your panel. Simply click their challenge (the table row) and make your
RPS selection. Since they've challenged you, their selection is already
locked in and once you make your selection the game will be final. You
will automatically be forwarded to the results page, and from there you
can go back to your panel to continue on. If somebody mass-challenges
you without your permission, please report them.
making challenges
To challenge somebody, just click the "challenge somebody"
link located at the bottom of your panel. Select a name from the drop-down
list (it's in alphabetical order, with their record to the right of their
name) and then make your RPS selection. Since you're challenging somebody,
your selection will be locked into the database but not displayed. The
next time the person logs in, they will be shown the challenge, and then
they can accept it. Until that happens, though, you can really do nothing
more. Please do not mass-challenge people unless they are alright with
it, and report people who "sit"
(that is, don't ever respond) on challenges for too long (read: 4-5 days).
how skill/ranking works
Everytime you play and complete a game that isn't a tie, skill is exchanged
between the winners and losers. The winner will receive a certain amount
of skill, the loser will lose a certain amount of skill, and if there's
a tie, no skill is exchanged (+0 for both). How much skill is exchanged
is based on the ranking of the two players (if a higher ranking player wins, they will receive a lot less skill than if a lower ranked player wins). The formula used is as follows:
ns = os + 50 * (1-We)
- ns is the new score (of the winner)
- os is the old score (of the winner)
- We is the win expectancy of each player, determined by this: 1/10^(-d/1000)+1,
where D is the difference of the skills of the two players (winner_score
- loser_score).
so basically the overall equation
is:
ns_win = os_win + 50 * (1-(1/10^(-(os_win - os_lose)/1000)+1)).
- where ns_win is the new score of the winner, os_win is the old score
of the winner, and os_lose is the old score of the loser.
Since this determines what the new skill level of the winner will be,
it can be easily found just how much skill was gained. This amount of
skill is then subtracted from the loser's skill, and both are saved to
the database as the user's new skill total. Phew!
That's all for now. If you have any other questions, or something that
you think should be in this info page/game, please email
me or get a hold of me on IRC (#smrurn:irc.gamesnet.net).
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